A downloadable game for Windows

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A strange terminal guides a solitary robot through a labyrinth.

Made for the GMTK Game Jam - an experiment with dual purpose design.

The main gimmick is the strange terminal you control the protagonist through. It designates certain direction keys to have certain (usually troublesome) secondary effects - such as turning the lights out if you move to the left.

The second main mechanic is the charging areas. To maintain battery life you must enter these areas - however doing so will add to or change the secondary effects bound to your movement keys (depending on the key being pressed when you enter them). Also these charging areas temporarily disable any secondary effects bound to your keys - use this fact to your advantage to navigate the areas.

Published Jul 17, 2017
TagsAtmospheric, Experimental, Pixel Art, RPG Maker


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Click download now to get access to the following files:

Crosswired.zip 45 MB


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I want to know more about the robot and the place he's in!

If you develop this further, please implement a "reset room" button. Taking one step too far and needing to do the power loop for the seventh time in a row was aggravating, and there were some places it was possible to get stuck to the wall.

I know - it's really annoying! I'm keeping the mechanics of the game but re-doing all the level design.

With some better designed areas, getting stuck should be less of a problem. I've also introduced a new item you can find which acts as a '1up' - it refills your battery when you die and resets your input effects, freeing you if you're trapped. 

What I'm really excited about is implementing the story. You'll get to know more about that robot someday!