Demo Update and Mac Version!
Just a small update to the demo:
- Prevented the furniture from trapping the player (buggy collision).
- Made the credits easier to access (options from title screen).
- Cast additional hexes on the game's code (hopefully preventing freezes).
- Got rid of some stuff that I forgot to delete.
- Enabled some stuff that I forgot to enable.
- Changed some other, secret things.
Also: The OS X version is now up, and should work, in theory. I only have an ancient iMac to test with, so I can't really tell how it runs. If anyone tests it out, please let me know how it is!
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